Update 2.59.0.22

Fureteur
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Enregistré le : dim. 19 sept. 2021 11:45
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Update 2.59.0.22

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Aircraft
  • Hawk (all variants) — a bug that caused the aircraft to shake when turning in Arcade Battles has been fixed.
  • CA-27 Mk.3 2 (Great Britain), CA-27 Mk.32 (Japan) — the name, description and icon for the modification that unlocks 1,000 lb bombs have been fixed. (Report).
  • CA-27 Mk.32 (Great Britain), CA-27 Mk.32 (Japan), F-86E(M) (Israel) — the non-functional gyroscopic gunsight in the cockpit has been fixed.
  • F-86E(M) (Israel) — flight model parameters have been adjusted to the level of CL-13 Mk.4 (same as F-86E), the engine has been changed to J47-GE-13. (Report).
  • B-26B (Indonesia) — an issue where the aircraft lacked the updated bomber damage model shared by other aircraft in its family has been fixed. (Report). An issue where the right engine was missing from the X-ray view has been fixed. (Report).
  • Mirage 4000 — a bug that caused the tooltip of the radar in X-ray view to be empty has been fixed. (Report).
  • H145M — a bug that caused the engines to overheat has been fixed. (Report).
  • Ka-29 — the erroneously added S-24 modification has been removed. Silver Lions and Golden Eagles spent on purchasing the removed modification will be compensated. (Rep ort).
  • Saraph — Battle Rating in Arcade Battles has been reduced to 10.7. (Report).
  • AGM-88G AARGM-ER ARM — the missile’s flight model has been adjusted; a maximum speed of Mach 4.0 is now achievable when launched at Mach 1.8 from an altitude of 12 km (previously, only a speed of Mach 3.6 was reached under these conditions).
  • Kh-31 (all variants) ARMs — a bug that caused the air intake fairing jettison animation to not play after launch has been fixed.
Ground Vehicles
  • A bug that caused the field repair to not start has been fixed. (Report).
  • T-44 (Be Prepared!) — an issue where the rear-left mudguard was present in the damage model has been fixed.
  • With the release of the Sky Odyssey major update, the damage models regarding overpressure damage for many ground vehicles have been refined. Wheeled vehicles where the crew is separated from the transmission are no longer destroyed when the transmission sustains overpressure damage. Many vehicles have had their internal compartment layouts revised; previously, the entire crew would be knocked out even if some members were protected by armor. Fuel tanks located within the fighting compartment of many ground vehicles have been added to the list of “trigger modules” for the overpressure damage mechanic. Certain modules on many ground vehicles are no longer classified as trigger modules because they are separated from the crew by armor.
Naval Vessels
  • A bug that caused bots to extinguish fires too quickly has been fixed.
Locations and Missions
  • Assault. Air Arcade — balance changes have been made due to the updated bomber damage model.
  • Airfields on winter maps for Air Battles at Battle Ratings 3.7–10.3 have been temporarily replaced pending a fix for a bug that caused aircraft to flip over upon spawning.
Interface
  • The maximum speed of the carrier in the missile comparison window has been increased from 500 m/s to 850 m/s.
  • A bug that caused text keys to appear in the vehicle select window instead of the filter names has been fixed.
  • A bug that caused the cursor to appear when opening the multi-function menu using a controller has been fixed. (Report).

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

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Source: https://forum.warthunder.com/t/update-2-59-0-22/354968
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